Archive for January, 2009

Quake as a browser game

Monday, January 12th, 2009

I’m always skeptical when I read about browser games. You can’t compare the level of those games with conventional computer games. Most of them are at the level of the beginning or middle of the nineties. The graphics are often drawn by hand, the interaction is implemented with the text-based mode. Although I love those games, like Monkey Island or Goblins, but the time goes forward and the technologies are constantly evolving, so I see no reason to focus on the ways of the past century.
When I read about Quake as a browser game, I thought first that it is not to bad with the browser playing, as I presented it to me. Indeed, an offering of game like Quake III Arena for all players in the world for free is not only a challenge for Flash programmers, but also for the hardware, which should be available to support playing of a large amount of people at the same time. Of course I wanted to try the game immediately. But I was not able to do this. First, I need to register. This is not a problem. But why they want to know my real name?. This is really not very useful anyway because they can not verify whether I enter real data or not.
But what I see there? I was with my optimism seems a bit too early. The site told me that there are 25,817 players that are in the queue, in order to play Quake.

Quake

Assuming that they are only interesting to try out the game for one minute, then I will wait 18 days before I can play. It’s really funny :)